stardew valley expanded wiki

The following items are easy to obtain, especially if the player has extra money: https://stardewvalleywiki.com/mediawiki/index.php?title=Quests&oldid=146425, Creative Commons Attribution-NonCommercial-ShareAlike, This is the most common type of Help Wanted quest. Fixed an issue where a First Slash adventurer's top half was removed by a Community Day map patch in the Adventurer Guild. Fixed an issue where the Custom NPC Exclusions framework wasn't set as a dependency for SVE. Added back the content folder with the town.xnb. She's still my favorite spouse so far, but she does get a bit aggravating after awhile. Fixed a bug where Morris hid behind the abandoned Joja Mart/??? Then you should visit the admin dashboard for more tips. During the winter, she'll walk up to the summit. Made it easier to trigger Olivia's 6 heart event. Added 26 new events. Fixed a bug where players couldnt obtain secret note 25. Fixed many dialogue inconsistencies, map tiling issues, and schedule bugs. Note that completing an Item Delivery quest does not count as giving them a gift. Added ice cream to Martin's love category. Fixed a bug where players froze during the Wizard's 2 heart event. Sophia now shows more affection to players in her 10 heart event. Altered the pathing in Marlon's 8 heart event and Victor's 10 heart event (summit map). Removed the harder community center bundle configuration until further notice. Added a new compatibility configuration called "Disable SVE Joja Mart Shop" (default = false). Laid out path work for future recolor mods. Added a new configuration called "Remove Southern Cactuses From Desert" (default = false). Changed Apophis' monster design and behavior. It's an amazing mod for Stardew Valley players to sink their teeth . -Clint. Fixed many glitches tiles on several maps. 10-18-2020: Fixed an issue where players couldn't leave IF2R via the southern exit (to the forest) on a horse. He's ashamed of his low education level, but he makes up for it by putting maximum effort into each task he takes up, and being a truly kindhearted and genuine person. They now reflect accurate colors to static fences. Added a couple blush expressions for Olivia and changed her default blush expression. Important for NPCs who live far away Added a new character named "Lance", an adventurer hailing from the First Slash guild. Removed a couple static trees from the Mountain map. Players do not need to update to 1.6.4 Only change: Karmylla's SVE edition has been moved to a separate mod. on rainy days. Fixed a layering issue with the IF2R shed where large vertical objects, such as trees, clipped through the roof. Andy now works on his farm all day during the first of every season (except winter). The new vanilla end-game weapons have the tempered galaxy weapon stats. 10-16-2020: Fixed an issue where Dusty would appear in the doghouse if other mod authors used that asset in a different map besides Pelican Town. Fixed an issue where the '?' !!!WARNING!!! Added a new original soundtrack to the Crimson Badlands titled 'Crimson Sands'. -Robin. Fixed an issue where Leo vanished into the void once his treehouse was built. Added portraits to several location messages, such as when the player pets Dusty. The Wizard no longer refers to finding an apprentice (dialogue) if Morgan is present. Fixed an issue where Victor was facing the wrong way in a couple festivals. Alex is a villager who lives in the house southeast of Pierre's General Store. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Added a farm icon for Immersive Farm 2 Remastered (IF2R). Fixed an issue where items in Pierre's Spirit's Eve store sold for 0 gold. Players must Install PyTK and TMX Loader. Fixed a bug where the IF2R intro cutscene would play on non-standard farm layouts. Fixed an issue where players would replace the IF2R FTM pack with the default SVE pack when updating SVE. Fixed an issue where conch, rafflesia, sand dollar, bearberry, and ancient fern clashed with other mods adding the same items. Fixed an issue with the Oasis Greenhouse where players could no longer access their shed. Fixed an issue where a tree at the railroad exploded into 1,000 sap players could pick up (I wish I was kidding about this). -Farmhands completing the aurora vineyard quest didn't take effect for the host player. It'll remove the long part of grass adjacent to the dirt crop field. The fish section on the SVE descriptions page details how to catch them. Fixed an issue where extra layers in Pelican Town and Grandpa's Farm weren't correctly drawn with time change patches. Fixed an issue where players couldn't walk on the edge of the ocean shore at Blue Moon Vineyard. This page was last edited on 1 March 2023, at 16:25. Added SVE characters to the 'main' festival events. Players may remove the TMX folder from Grandpa's Farm, Grampleton Fields, and IF2R directories (but not SVE). Added Claire, a Joja cashier, as a fully fledged NPC. Increased the sell price of the 'quality' and 'iridium' sprinklers in Sophia's ledger. Organized the SVE + IF2R Content Patcher folder structure and references in the content.json. Fixed an issue where Penny clipped into a bush in the Joja takeover of Pelican Town on the 7th and 21st. Fixed an issue where the sports drink wasn't consumed as a beverage. Not necessarily necessary I guess, but if you want to use it w/o SVE then you have to figure out to put it in the game! It can be found on the descriptions page. Slightly nerfed the price of clownfish and starfish. 10-16-2020: Added an event for Willy that triggers at the farm when players reach level 8 fishing. Do Not Sell or Share My Personal Information. A small piece of fencing was glitched on the Grandpa's Farm sandbox layout. Edited Jas' 8 heart event dialogue. Fixed an issue where players couldn't complete the railroad boulder removal quest. Redrew Hank's and Treyvon's overworld sprites. Its companion buildings, the Water Obelisk, Desert Obelisk, and Island Obelisk, can also be purchased from the Wizard. 09-14-2020: Fixed a bug where players could place objects in the ruined shed, which vanish when the shed's repaired. Patched the dirt spot at the southern IF2R minecart with grass. Despite adding new events, expanded dialogue, new . Added Sophia's grange display to the SDV fair. One of these maps is called "Forest West", located west of Cindersap Forest. Doesn't reflect if already obtained. Fixed an issue where windows in Grandpa's Shed didn't emit light. Added buff effects to Sprite Spring, similar to Grandpa's Grove. Players will now receive strawberry seeds from Andy if they skip his intro cutscene. Join. Fixed an issue where Sandy's 5 heart event couldn't be triggered if players had Grandpa's Farm installed. Fixed an issue where Daggerfish was missing fish pond data. Stardew Valley 1.5.5 compatibility update. Added 14 heart events for Sophia, Olivia, and Victor. The "Mature Events" miscellaneous download has been removed as the above change makes this file obsolete. Fixed many "HasSeenEvent" syntax issues in SVE's code. Some locations have rare fish. Fixed an issue where Jodi's 0 heart Thursday dialogue glitched out. - Major file restructures within the SVE [CP] and [TMX] folders. Thinned out trees and bushes in forest west and cindersap forest, making traveling on horse and finding forage easier (only effective upon cutting down trees/starting a new save). Fixed an issue where players couldn't trigger Claire's 12 heart event if the community center was completed but the movie theater wasn't yet built. Bring me a jar of its prismatic jelly and you will be duly rewarded. Fixed an issue where Alesia was both at the Galdoran Outpost and the Adventurer Guild on the 23rd. (Framework Mod) Allows Json Assets to function correctly. Added a configuration to IF2R called 'RemoveObjectsFromGreenhouse'. Some are hidden, but not all. Added dynamic tokens to the SVE and IF2R content Jsons, simplifying the installation process, and making QoL changes. (not her mature event). Stardew Valley is an open-ended country-life RPG! Added more adventurers to the SDV fair and spirits eve festival. For unknown reasons, the local population of [Fish] has grown to an unsustainable level. Martin's 6 heart event is now locked if players married Claire. Dirt field, cherry blossom, and fence removal configs no longer need to be false for the sandbox layout to take effect. Fixed the remastered Calico Desert compatibility for several mods. Fixed a couple typos in location messages. This was due to the original greenhouse overlapping the "front" layer. Fixed an issue where two bushes were glitched into each other at the mountain. 09-19-2020: Fixed a bug where some players couldn't trigger Gunther's heart events. Always use latest version. Added a catch event for Apples' 10 heart, informing players where to go. Huge thanks to the Nexus Mods admins! Apples now plays with Peaches on sunny Fridays and attends all festivals if rooming with the player. Fixed the compatibility patch for the Help Penny mod where the game crashed in the mountain map. Wizard's name is now changed to 'Magnus' when the player has reached 4 hearts with him. : This update removes this map. Added a new event for Jas. 10-18-2020: Fixed an issue where Grandpa's Shed was not repaired for farmhands in multiplayer. 10-05-2020: Fixed an issue where the Joja crops and Razor Trout appeared in the collections menu, preventing players from completion if they took the community center route. Removed blue moon wine from Gus' shop to avoid an exploit. Fixed a graphical glitch with the petbowl on IF2R. All parts of SVE and IF2R have been consolidated into single folders. In order to avoid issues with updating, SVE files must be deleted from players mod folders prior to adding the new version. Fixed an issue where farmhands would crash due to waterfall effect code. Edited Susan's 6 heart event to 7 hearts. Changed Marlon's "intro mine" event to reflect the SVE position of the Adventurer's Guild building in town, and additional lore. He will now give the player the correct location of the cave instead of saying it's off to the west. The HMTGF statue can now be found in Pelican Town. (Framework Mod) Allows the addition of new weapons, fish, and objects. Players no longer need to be in year 2 to trigger Morris' 8 heart event. I want to experiment with tropical cooking, but it's hard to find any ingredients. Added 216 entries of dialogue for Community Day. Fixed an issue where Andy's house wasn't refurbished the day of completing the community center or joja community developments. The character sheet is no longer used, providing more compatibility for other NPC creators. It can now be triggered in summer and fall. Fixed an issue where Pierre clipped into Caroline during community day. Fixed an issue where the fence patch couldn't be toggled off when using a recolor. Not Necessary, but the mod is meaningless without it. Fixed an issue where IF2R leaves (fall) displayed on Grandpa's Farm if both mods were installed. Added the Wizard as a marriage candidate. I haven't had the chance to play recently so I haven't tried Lance with the new update, but I have multiple SV spouses. in their social menu upon questline completion. Fixed an issue where a bush would spawn on top of the special orders board. Fixed Penny's marriage bus stop dialogue where she would say hello to her mother briefly. Now fences have snow on them during winter, houses have leaves on their roofs during fall, and many other misc additions. Players on the Android platform couldn't move in the farm cave and greenhouse. Added a new marriage schedule for Sophia. This is a configurable addition. Complete "The Mysterious Qi" second quest, "Give the sand dragon his final meal." Players must now be level 8 fishing to encounter the ??? Fixed a vanilla Penny event during her picnic where it could be triggered during rainy weather. Fixed an issue where moving the greenhouse on Grandpa's Farm caused glitched dirt tiles to appear. Fixed an issue where players couldn't complete the monster eradication void spirit goal if they had completed Krobus' 10 heart questline. Fixed an issue where Morgan's 10 heart reward didn't affect large eggs and void eggs. Fixed invisible building layers at the Pelican Town park. Fixed an issue where Victor and Olivia didn't return home and did really weird things like sleeping in the saloon or hanging out at the park at 1:00am. Fixed an issue where Morris' 8 heart event bugged out and looped. !If players are updating SVE from an old previous version, you MUST remove the [ALL] SVE folder from your mod directory!!! Edited Demetrius' "cave" event for IF2R. Some of Clint's festival dialogue now changes after players have seen a certain character event. Vanilla, Eemie, and Starblue Valley colors are supported! Swapped the recipes Marlon and Krobus sells to the player. on Grandpa's Farm, making it easier to start the questline. Note that a villager will never ask a player to slay a monster they do not have access to yet. Fixed an issue where farmhands could trigger SVE quests, bugging progression for the host and other farmhands. Fixed an issue where shearwater bridge during fall had an extended black screen on the right. Some of these dialogues change as players befriend them. Added two new warps at ??? Made several changes to Kent's mature 10 heart event dialogue. During winter on Mondays, she will spend most of her day in her shed. Fixed an issue where entering Marnie's Shed caused the game to freeze if players allowed the Joja takeover of the valley. Pierre's stand wasn't illuminated at the moonlight jellies festival. Immersive Farm 2 Remastered (IF2R) player warnings if updating to 1.11 !!! Migrated custom location loading from TMXL to Content Patcher. !!! Permanently fixed an issue where players clipped into Lance's abs. -Evelyn, Calling all amateur paleontologists! Reduced the size of the desert railway map. They're now more direct, concise, and neutral. Fixed an issue where players weren't correctly warped after Lewis's year 2 town east event. Victor's, Andy's, and Olivia's daily dialogues have received major polish. Fixed an issue where Sebastian and Shane didn't attend Community Day if married to the player. Changed the abandoned community garden event triggers, making it easier to see once conditions are met. This is another addition to the seasonal edits configuration (default = "true"). Residents will commune to Joja Mart on the 22nd of every season if players completed the Joja Community Developments. Added Victor, Olivia, Sophia, and Claire to the intervention events. Summit Reborn is no longer a required mod. But the valley seems full of opportunity. This event is triggered from 8:00AM to 2:00PM, only during year 1. Fixed an issue where the "Void Shard" wasn't removed from the players inventory if the void shard event was skipped. around once conditions have been met. This mod adds 27 new NPCs, 50 locations, 260 character events, 27 fish, reimagined vanilla areas, two farm maps, a reimagined world map reflecting all changes, new music, questlines, objects, crops, festivals, and many miscellaneous additions! Got rid of the dark green grass patches on the IF2R crop fields. Wizard could be found outside his tower before players saw the Junimo note event. Fixed an issue where half of Lance's beach body showed up in a hedge in the year 2 Halloween maze. Fixed a question fork bug in a Morris event. Improved animations and pacing in many events. Changed several tiles/furnitures in the Jenkins' Residence. They've been replaced with new end dialogue for involved characters. Fixed an issue where Joja Mart and the Community Center reflected incorrect stages (destroyed when it should be repaired). -M. Rasmodius. Fixed an issue where the farm computer didn't detect objects outside the farm. Use your hoe to till the soil, then use a seed packet on the tilled soil to sow a crop. Fixed an issue where Sophia and Claire's 12 heart part 1 events had incorrect viewports and positions on Grandpa's Farm. Fixed a scheduling issue where the Wizard and Morgan walked around Fable Reef instead of leaving the Wizard's Basement like normal people. (I have sneak peeks of brand new maps on my Twitter). SVE and IF2R will not load unless required mods are installed. Revamped ??? Her mod requirement has been removed. There are two major types of quests, story quests and Help Wanted quests. This map is only for IF2R. 10-16-2020: Players must now see Krobus' intro event for him to appear at the spirits eve festival. On orders that require the player to place items in a container, resources collected before the quest was accepted may be placed in said container, however, new resources must still be obtained. Fixed an issue where logs in front of Grandpa's Shed acting as a progress gate sometimes didn't spawn. There was a missing tile on ??? Resampled the "Atlantis" and "First Slash" soundtracks. I have an idea. Perfect for players who enjoy Dark Souls-like difficulty. Players will no longer walk into the fence, freezing the event. Fixed an issue where if Marlon's sewer event was triggered on a Pelican Town festival day it'd soft lock the game. Lance now shows up on the Pelican Town calendar when unlocked as a social NPC. Added additional lore about Castle Village in Sandy's 5 heart event. Fixed an issue where Lance was floating above the character on Grandpa's Farm during a character event. Players most throw out their old IF2R folder and reinstall. I've added it to the wallpapers section. Added back Dynamic Tokens to IF2R. Added new secondary NPCs: Birdie, Gourmand Frog, and Professor Snail. Updated the summit warp coordinates for CJB Cheats Menu. Fixed Harvey's event (it will not freeze now). Fixed an issue where farm buildings on IF2R could clip into a cherry blossom tree in the animal pen area. On Wednesdays, Thursdays, Saturday, and Sundays Clint will now do activites in his backyard before opening for the day. Increased forage spawns in the highlands ruins area during summer and fall. Added several SVE NPCs to the community center completion event. A rose that reminds you of the valley. Increased puppyfish spawn rate (5% > 15%). If players have crops/objects on Grampleton Fields, they will be removed if they save their games without the optional file. The progress bar only tracks items shipped on previous days and this can create the impression that items shipped need to be shipped before the last day, but they do not. Added sleeping frames for all Stardew Valley Characters (SVE) characters. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Added compatibility for the Help Penny mod. Fixed typos in locational messages and dialogue. Fixed an issue where the Starblue Valley XNB files were present as the default [ALL] tilesheets. Adjusted the position of the cherry blossom tree and table in the backyard of IF2R. Several forage locations, such as the Lost Woods, have been fixed and work now. Added two new configurations to Grandpa's Farm titled "Larger Greenhouse" and "Remove Greenhouse Objects". Fixed various typos (mostly in Victor's events). It can randomly be found in Garbage Cans during Fall and Winter, or at the Traveling Cart for 315-1,000g. Added 'advanced moves' to many NPCs in all festivals. Stardew Valley Expanded is an impressive mod. Added a quest line for Grandpa's Shed, triggered after players have purchased all house upgrades. Fixed an issue where Lance didn't attend the halloween festivals on even years when married to the player. Added two new objects: "Blue Moon Wine" and "Aged Blue Moon Wine". Fixed a bug where Dusty disappeared from his dog house after players watched the magical ??? If you want to experience the mod on your own, don't look through here. Fixed an issue where Leah's Sunday schedule bugged out and had her trapped in the void within her own home all day. Added Eemie's Recolor! All maps have proper display names as well! 09-29-2020: Fixed several miscellaneous map glitches. It's recommended players with pre-existing saves to use Reset Terrain Features to reset bushes in the woods. Re-enabled crop growth cycles for crops in Pelican Town. Content Patcher V1.8 is required. Fixed an issue where players got stuck in the Oasis building when using the desert totem. Removed compatibility from Ran's Harvest Goddess until proper permissions are obtained from the mod author. -Walking on the IF2R farmhouse patio made a grassy noise and players could grow trees on their patio (perhaps a new feature coming soon? Slightly increased knock back for the Diamond Wand. Fixed an issue where extra map layers disappeared in Pelican Town, Mountain, Backroads, and Grandpa's Farm at specific times. The desert is now compatible with the extended minecarts mod. Some produce unique items. Download "Summit Reborn", then download V1.0.10. Who knows what it's for. Definitely nothing like that. Stardew Valley Expanded (SVE) is an extensive mod for Stardew Valley created by FlashShifter. Fixed an issue where produce and debris could spawn behind a cherry blossom tree on IF2R (no view). Explore their home to find out! Joja products are now 10% cheaper than Pierre's. If you're already playing IF2R, the trees will take 30 in-game days to grow. Remastered Susan's old 8 heart event to a 10 heart event. Fixed a bug where Alesia had a double in the Adventurer Guild. Fixed an issue where only trash was fished up in SVE locations if More New Fish was installed. Fixed an issue where Jodi walked through the wall during Sam's 2 heart event. Fixed the forest crash issue many people were experiencing. According to Clint's instructions, if you place 5, If you can slay 10 slimes, you'll have earned your place in the, Mailbox, morning after reaching level 5 in, She visits the farm house after the player is at 3. However, these things still must be done to trigger the Goblin Problem quest, enter the, A divorced spouse may make a "Help Wanted" request. Story quests can be completed at any time after receiving them; there is no time limit or expiration date. On the 3rd, 10th, and 17th, when it isn't winter: she will visit the lounge room in the Seed Shop to read, visit the community garden, and visit the park. ?, taking place in Forest West with a small trigger chance. The hat mouse area is now cleaned of trash once the trash bear quest is complete. Visit the beach south of town before 5:00pm. Added a new configuration to Grandpa's Farm called "Larger Bridge To Grandpas Shed". https://stardewvalleywiki.com/mediawiki/index.php?title=Stardew_Valley_Wiki&oldid=145834, Creative Commons Attribution-NonCommercial-ShareAlike. Fixed an issue where players couldn't dig up artifacts at the old community garden. Extended a tile near the bridge on Grandpa's Farm, enabling players to place three sheds adjacent to each other. map patches. Re-added Sandy's vanilla portrait configuration. Migrated crop phase patches and vanilla map loads to Content Patcher. Fixed a bug where players couldnt catch the founder fish. Added a new configuration called "Alternative Craftables" (Default = false). Olivia's, Susan's, and Sophia's quests now have conditions before they can show up on the special orders board. Adjusted Marlon's sewer key part 1 event conditions. SVE has switched frameworks from Advanced Location Loader to PyTK and TMX Loader. Huge thanks to the Stardew Valley developers! Fixed an issue where an electrical socket in Jas' room rendered above the player's sprite. Fixed clipping issues in Claire's 14 heart event if players took the Joja route. Items stored in inventory or chests will not work. Adjusted a cherry blossom tree at Blue Moon Vineyard which slightly obscured the dirt path. Marnie has received a new event, taking place in her small crop field during the summer when the weather is sunny. Fixed an issue where Morris had no 4 heart event end dialogue. Permanently removed Krobus' event. 10-19-2020: Added Claire and Martin to the Winter Star festival permanently. Added Camilla, Alesia, Isaac, Jadu, and Lance as non-social NPCs. Fixed an issue where players weren't correctly warped in Grandpa's Shed if they were playing on other farm types with IF2R/Grandpa's Farm installed. Character check (mouseypounds.github.io), https://stardewcommunitywiki.com/mediawiki/index.php?title=Stardew_Valley_Wiki&oldid=115627, Creative Commons Attribution-NonCommercial-ShareAlike. Removed the static trees in the forest by the farm entrance. Changed the location of town east (player's personal garden). Added island warps to SVE CJB warps. The location of these maps are east of Pelican Town. Andy has been added! Fixed a bug where question forks with 3+ answers didn't load properly and were skipped. Fixed an issue where players couldn't access Willy's barrel. Added skeleton mages to the Crimson Badlands. Changed the arcade carpet in the Stardrop saloon. Fixed an issue where NPCs warped to the desert via the bus line. (Framework Mod) Allows new audio to be added to the game. Updated Susan's and Olivia's overworld sprites. Replacing the town.xnb is still a requirement when watching the intro cut scene (or else bushes in town do not spawn correctly). Changed Olivia's residence to "The Jenkins' Residence". Fixed tiling issues at Shearwater Bridge. Pierre has received a new event, taking place in Pelican Town during fall. Redesigned parts of the Adventurer's Guild, Wizard's Tower, Wizard's Basement, Skull Cavern, Crimson Badlands, Desert Railway, and ??? Fixed an issue where players weren't warped correctly when entering the greenhouse. Players must type world_bushreset in their SMAPI console for this change to take effect. Fixed a bug where players couldn't eat Gus' burgers at the Stardew Valley Fair. Fixed an issue where Claire didn't show up for the Spirit's Eve festival if she was working at Joja Mart. Hence, if the player starts a special order with a maximum timeframe of 7 days on Wednesday, the time given for completion will only be 5 days. Fixed an issue where ??? Added Cabins to the Immersive Farm 2 Remastered (IF2R) map. Increased king salmon sell price (600g > 650g). Fixed an issue where the monster crop questline journal descriptions were mixed up. -Hidden characters displayed their locations on the world map if players were using NPC Map Locations. Fixed an issue where farmhands could start the summit boulder removal quest, bugging the map for the host and other players in the world. Fixed an issue where Sophia's special order crashed the game if started during winter. You found a note, barely legible, asking you to bring "may-pal serrup" to the "seecrit wuds". Fixed an issue where players could step out of bounds in the Grandpa's Farm woods shortcut. Removes the large pink tree and water trough below the fenced animal area. Fixed an issue where Zuzu City maps didn't have the correct ambient music ques. Organized the SVE TMXL folder structure and references in the content.json. Added a new section and graphic to the descriptions page titled "Configurations". Claire now returns home earlier when working at Joja Mart and married to the player, allowing players to converse with her at nighttime in the farmhouse on her work schedule days. Some players were experiencing recolor issues. Corrected and added map property Lua warps to the forest, backwoods, and bus stop tbin files. Fixed an issue where Claire's "out of work" event had the same ID as her 12 heart part 2 event. 10-18-2020: Fixed an issue where Dusty disappeared at town festivals. Deleted many flowers in Cindersap Forest due to requests. - Removed the "RemoveShed" configuration from IF2R. Increased forage spawns at Calico Desert by 20%. Added a new soundtrack: "Camilla's Tower". Added a new sound track from Octopath Traveler: "Reminiscence". Sandy will make Delivery requests once the player has unlocked The Desert. It now utilizes the new special orders quest format, adding multiplayer compatibility and fixing many issues. Disabled Haley's and Penny's mature events. Raised Andy's intro event, where he gives players strawberry seeds, from 10 friendship points to 125 (half a heart). Moved some objects around the Jenkins' Residence. Redesigned the Pelican Town memorial and fountain. -Joja Mart sold multiple corn seeds at different prices. Redesigned the south west portion of Grandpa's Farm. There is no penalty for accepting a Story Quest involving item delivery and then deleting it from the player's journal without completing it. Removed two dozen trees from the western forest. The reward is the base sell price of the fish the number of fish requested, and the player gets to keep the fish. Increased fiddlehead fern spawn chances in the Secret Woods during the summer season. Fixed grammar and miscellaneous mapping errors. Added more immersive detail to many maps. Classic bruschetta made with simple ingredients of petite diced tomatoes, basil, and garlic. Needs this for the Character Lance to be in your game. She becomes unlocked once players have friended Sophia to 8 hearts and have completed the community center/joja development form. Pages can and will contain spoilers, read at your own risk! Fixed an issue where NPCs couldn't leave Forest West. Buildings cost more gold and require more resources to construct.

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stardew valley expanded wiki